Profile The Klinzai

A place for discussion of all forms of Roleplaying.

Moderators: jayphailey, AslanC

Post Reply
User avatar
jayphailey
Moderator, RPG
Moderator, RPG
Posts: 3448
Joined: Thu Oct 05, 2006 11:49 am
Location: Spokane, WA
Contact:

Profile The Klinzai

Post by jayphailey » Fri Nov 02, 2007 12:07 pm

Name: The Klinzai
Created By: FASA and various others, refined by Jay P
Hailey

Summary:
The other Klingon Race

Game Role:
Adversaries and rivals for the PCs

World Role:
Junior Partners in the Klingon Empire

Biology:
Klinzai are humanoids who follow a conventional
physiology and
bio-chemistry. They are cross fertile with humans.
There are differences
in Physiology, a doctor with a scanner can easily tell
a Klinzai from an
Earth-Human.

Culture:
The Klinzai descended from plains riding war makers.
These early armies
swept across Klinzai and subjugated many other
cultures.

The established a military dictatorship which
borrowed elements of
Feudalism.

The Average Klinzai is a normal person, a merchant, a
craftsman or a
laborer working to make a living and support his
family.

In the vaguely middle-eastern style cities on
Klinzai, he may see the
wealth and power of his military rulers but these
rarely interact with
him on a daily basis.

The Key to social advancement is in the Army. The
Klinzai Military is
huge in proportion to the Klinzai population. Well
organized and
ruthless, the way to advance is to either be born rich
or to get results,
preferably both.

The average Klinzai soldier serves a tour or maybe a
handful and
realizes that despite promises of recruiters, glory,
honor and riches
are actually very rare and it's a rare Klinzai who
elevates himself
through military service.

Although conventionally organized the Klinzai
military retains vestiges
of it's past. Conquest for loot, booty and plunder
are recognized as
valid reasons for war and blood shed. Klinzai soldiers
can become
positively midieval in the field, looting and
pillaging with abandon.

The upper classes of Klinzai society are fluid. A
noble usually has a
high military rank and must justify his existence
through military
conquests. Since open rapacious plunder often draws
the attentions of
Imperial Klingons, it's rare for a Klinzai General or
Admiral to die of
old age,

Languages:
Klingon - the Warriors tongue and official language
of the empire.

Klinzai - a more complex and less gutteral language,
often seen in Song,
poetry and popular media. Discouraged by Imperial
Klingons.

Population:
Approximately 2 billion over several planets

Economy:
The Economy of Klinzai itself is archaic, but self
contained and self
reliant. Moves have been made with partial success to
modernize.

Klinzai colony worlds seek financial independance but
are often supports
from the coffers of Klinzai and the Council on Qo'onoS

Relative Influence:
Large along the Klingon westard frontier. The Klinzai
can and often do
wind up dragging the whole rest of the empire into
wars on their borders.

Along the westwards Klingon Frontier the term
"Klingon" often means a
smooth headed force of conquistadores.

In the rest of the empire, the Klinzai are viewed as
a rowdy Client race
to be used and kept in their place - something
Klingons who border
Klinzai territories view as naively arrogant.

Relative Wealth:
Large, the Klinzai build and man a huge Space fleet
of Klingon Desgned
ships
Compared to the Federation or the Klingon Empire,
small - On their own
they'd be smaller than the Cardassian Empire.

Theyare poor for their size wother wise since their
govrnmental budgets
are overly militarized.

Government:
A techno feudalistic Military Junta rules Klinzai -
when Qo'onoS allows
it. They tend to reward scheming violence, rapine and
pillage with power
and wealth.

In some ways the Klinzai Junta acts as a major
Klingon House, and is
often viewed as such with in the empire.

In other ways it acts as a conquered client state
that wriggles to be
free of restraint.

Military:
The Klinzai have large, tough Space Navy and ground
army. They are kept
in check by being held behnd the curve in Technology
and periodic purges
by Imperial Klingons.

Area of Operation:
The western frontier of the Klingon Empire, some
contact with the
Federation

Headquarters Location:
Klinzai - Capital city Klin

Public Face:
Swarthy faced conquistadors. "Resistance is Futile!"

Public or Secret:
Public. Although they have many activities in secret

Publicly Stated Goal:
To increase the size, wealth and obedience to the
Empire

Relations:
Qo'onoS and Imperial Klingons - Tense. Beloved
enemies. The Imperial
Klingons have to come in and smash Klinzai asperations
for greater power
sometimes.

Federation - Hostile. Although technically allies
because of the
Khitomer Accords, by all accounts a Klinzai's second
favorite target
besides an Imperial Klingon is a Human. The Klinzai
are notoriously
prickly, defensive and irritable at Federation people.
Conventional
wisdom is that this is because the Klinzai know
they're going to wind up
Federation members eventually and resent it.

Orions - the Orions have been the Klinzai's main ally
and cultural true
love. In Orion House Hamilcare a sizable minority of
people are of
Klinzai descent. Klinzai worlds welcome Orion ships
and trade,
legitimate or not.
In return the Orions lovingly support Klinzai to the
best of their
abilities. cultivating an alliance against the day
when the two big
powers on the block let their guards down.

Those opposed to them:
Freedom loving people, people who believe in civil
rights, people who
believe in honest diplomacy and People who believe
that a Deal is a deal.

Those who favor them:
Orions and Klinzai

Special - the Sword worlds
The sword worlds are independant worlds whose people
are a mix of
Humans, Klinzai and Orions - they work hard to stay
independant. Rumor
has it that Klinzai uses these worlds as sources of
denable contact and
interaction with less savory forces in the galaxy.

The Klinzai Government has fought wars to conquer the
Sworld Worlds
without success so far.

Advantages:
The Klinzai are organized and brutally efficient.
They follow a very
dog-eat-dog philosophy.

Weaknesses:
They have a well earned reputation of being
untrustworthy and
treacherous.

Special Abilities:
They can call on the rest of the Klingon Empire for
back up - but are
subject to such calls themselves

Special Disadvantages:
As a Klingon Client state Klinzai is subject to
occasional purges and
reconquests by the Empire - Klinzai hasn't
successfully resisted one of
these yet.

Appearance:
From the 2240s through the 2260s the Klinzai were the
main interface
between the Federation and the Klingn Empire.

History:

A culture of nomadic, fast moving, hard hitting
warriors, the Klinzai
conquered thier world and set up competing nations and
empires where
ethnic Klinzai were the ruling class.

After many centuries of warfare and intrigue -
Klinzai entered it's
atomic and space faring age. A limited Nulcear
exchange set the Klinzai
back generations and convinced them that such weapons
were not a good
idea.

In the 2150s the Klingon Empire met the Klinzai
Dominion. The
resulting battles and campaigns are recounted in
Klingon History as
"Glorious"

The Klinzai lost and were occupied by Klingons.

The Klingons favor a style of rulership over
conquered people that
varies from benign neglect to outright domination and
oppression. The
Klinzai were used by General Komak as leverage for his
own forces.
Klinzai built ships, Klinzai crews and Klinzai troops
helped Komak defeat
his rivals and attain huge power in the Empire.

The pay-off for the Klinzai was semi-autonomy and
Klingon Military
technology.

After Klinzai started the 4 years war with the
Federation and proceeded
to loose it despite heavy Klingon reinforcements,
Komak was ruined. The
Ruling order of Klinzai was violently purged and new
rulers, more
compliant to the wishes of Qo'onoS were installed.

In the 2270s a horrible plague struck the Klinzai.
Their pupulation was
cut to a third of it's former size - the death toll
was in the billions.

The Klingon Empire spent itself nearly to ruin
containing and trying to
treat the plague as well as keep it secret from other
powers.

The Klinzai fell to the status of minor subject race
and were not seen
for a long time

Notable Members:
Kor, Kang and Koloth, Talented Klinzai Generals who
vied for territory
and loot with the Federation and other rivals.

Notes:

This marks a change for me. In regards to the
"Smooth Head/Bumpy Head"
Klingon Debate

This comes from the fact that he Klingonds in TOS
looked like swarthy
humans but from TMP onwards, they had bumpy foreheads.

The reason for this in the real world is that TOS has
a small budget.
The Klingons were created by Gene Coon as replacements
for the Romulans -
the pointed Romulan ears and make up was too expensive
to have the
Romulans occur very often.

The TOS Klingons were created to be cheaper and more
blatant bad guys -
but their first appearance (Errand of Mercy)
cheerfully played hob with
assumptions about good guys and bad guys and victims -
something Trek is
good at.

---

The appearance of the Bumpy Foreheaded Klingons
sparked a discussion In
Trek fandom that goes on til this very day. Why do we
see different
kinds of Klingons?

The first to address this that I am aware of was John
M Ford in his write
up of the Klingons for FASA and for a Pockets Books
Trek Novel "The Final
Reflection"

He postulated that the Bumpy headed Klingons were the
core race - the
Imperial Klingons

and that the smooth headed Klingons of TOS were
Human/Klingon Fusions
created by the empire to give Klingons a handle on how
humans thought.
They also postulated a Klingon/Romulan Fusion race.

------

There was a quiet assumption in the Trek Production
offices that this
issue was to be ignored

"They always looked that way" became a sub rosa
default. Until recently
this is the tack I took for Jay Trek.

But when DS9 did a crossover episode with TOS - they
ran smack into the
issue - and hand waved it broadly.

----

Enterprise addressed the issue by making the smooth
headed Klingons
victims of a genetic disease created by attempting to
create Klingon
Eugenics supermen.

----

As I thought about it - I realize that we see hints of
a culture in the
TOS Klingons. A sort of Militarized mongol thing.

Klinzai was an old name for the Klingon Homeworld.
What if, I thought
there was a planet named Klinzai, who's people were
these swarthy,
militaristic humanoids who were subjects and allies of
the Klingons of
Qo'onoS?

As I considered the idea It caught my imagination more
and more.

User avatar
jayphailey
Moderator, RPG
Moderator, RPG
Posts: 3448
Joined: Thu Oct 05, 2006 11:49 am
Location: Spokane, WA
Contact:

Post by jayphailey » Thu Dec 20, 2007 11:29 am

Oh. I already posted this.

Post Reply